I have asked training and development professionals why they use training games. The answers were so numerous that it resulted in a series of articles. You can read more about that at Why do we use training games?
Here you will find arguments (original spelling) falling into the category I called:
I’ve noticed that a particular game used in my last few classes has given my learners a big boost of confidence. I’m usually teaching a class with a dozen or so computer systems and seemingly endless scenarios and packing it all into about one week. Once they see how much they really have learned, the rest of the week seems much simpler.
[…] When it comes to games every human being becomes a child…so all inhibitions, fear and anxiety goes off and their real self comes out…which is essential for trainer to understand the group/ trainees, at the same time trainees are at their most receptive phase during game which could be utilised for learning new concepts/ topics. Also games sets in friendly, light and joyful environment which gets registered in the brain quickly as a positive, happy and long term memory.
Gosh! Where to start with the benefits of playing games to learn? Takes the threat out of what maybe a difficult or challenging subject, creates positive team and individual competition, adds the FUN into facilitation and fact finding, Helps support emotional learning without the vulnerabilty […]
[…] Other exercises allow individuals to practice new awareness or a newly learned skill in a safe environment to help them embody and refine their understanding preparing them to effectively transfer that wisdom into their workplace.
[…] It’s a great way to engage less able participants as it’s a really safe way of learning but it also provides those who really know there stuff the opportunity to show off their skills.
My experience tells me that we, humans, love to play, and particularly love to learn playing. Playing is more than a learning strategy, it is a simulation of reality when we can try something different, when we may take risks, when we can experiment with ourselves, when we may fail, as a growth experience, without the productivity pressure. Playing makes us expose our humanity without masks, let us act “as real”, thus making possible a whole new way of understanding each other, a new feel of working together and achieving goals.
Because they create a more relaxed and creative environment, offer the opportunity to explore each one’s potential and beliefs and empower the participants.
And I think that a brief explanation of “Why are we doing that” before starting, together with a meaningful debriefing are highly necessary. I saw great games spoiled by poor debriefing and simple games converted into a learning opportunity by an appropriate positioning at the beginning and a relevant debriefing after.
If done right, they are fun and memorable. It helps people relax and enjoy the whole experience.
The games help to relax the mind, and open up locked up/shut up mental faculties to be reactivated, this in turn creates active participation in the training.
I find activities focus the mind, eliminating interferences to allow honest and authentic learning experiences to emerge. I’ve also been involved in activities that lack connection to the material, where reading a book would have been more useful for me!
When we use games in training… it helps people connect, be more open to various perspectives even if it contradicts their own beliefs. This can happen because the conducive environment is created as set by the attitude of the participants.
Acceptance becomes easier, thus promoting ownership of the situation and the subconscious learning is retained for a lifetime.
We use games to create trust, laughter and rapport within the group which increases participation.
Games are a great way for adults to learn in with openness and releasing inhibitions. When we’re uninhibited, we’re also more open to setting our masks aside and acting out of our core which allows us to learn freely.
Training Games promote bonding among students and boost their confidence through a sense of achievement. Since learning takes place unconsciously, it becomes a pleasurable activity. The three ‘Ds’ involved in Training games Viz Dealing, Discovering and Deducing sharpen their intellect and facilitate the growth of their minds.
N Shesha prasad
Training games take us to a more childlike place of discovery and wonder. If facitated well games can create a safe space to try different approaches and successfully gain new understanding linked to useful concepts back in the real world.
I find that people (like me) have vivid memories of extremely bad situations and equally of great situations. Creating an atmosphere of fun, team oriented, or even competitive situations make for great memories. Motion creates emotion… playing something like Kahoot gets people ready to jump out of their seats.
Besides reducing stress, training games boosts energy levels and encourages creativity and team work. Play is a frame of mind and improves brain function.
Training games promote interaction, and are a great way to lighten a course and have a bit of fun. They also encourage the trainees to relax, and have a positive moment which encourages them to be open to new ideas. Relaxed, they make new cognitive connections, and learn different aspects of the content being presented than if they had they been listening, and asking questions. Games definitely have a place in training.
Is it safe ground? Share your thoughts below.